volrath77 wrote:
Silent Hill? An ok effort but again, same problem with RE. Why do they have to butcher the storyline anyway? Not to mention that I just don't get the same feeling of dread from the games. Hnh. At a superficial (non-gamer) level, SH worked but for the purists? No sir, it just fell flat. Palatable but flat.
I'm looking forward to postal since the game I felt was so unbuyablely bad (fun but not something I'd waste money on) that is can only bring about hilarious results, which already is a given for how bad boll's movies are. *looks around for uwe to make sure he isn't going to run up and punch him*
Silent Hill, ahh
I loved the movie and I'm as a diehard fan as one can come, I even purchased those really awful comic books. I'm thinking if they kept it to how the games are and without Red Pyramid then we would be left with 2 action scenes and hardly any violence. I sure as hell didn't want to see Harry run around for a good hour killing one or two monsters at a time then take another half hour to solve some mindless puzzle.
The thing was I went in with no expectation of how it would be, had I gone in thinking it would be like the game I would have left pissed. Maybe it is me but I felt Christoph Gans did an excellent adaptation of the series, and I hope a second will come about. It probably helps though that Akira Yamaoka was an executive producer and over saw the shoot. He is one of the last members of team silent that still work at konami, as well as his own music. I just wish Takayoshi Sato over saw the shoot or monster design since I feel his did great work on silent hill 2 and the CGI sequences of SH1