What defines Mass Production?

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MythSearcher
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Re: What defines Mass Production?

Post by MythSearcher » Thu Jan 13, 2022 11:10 pm

Mafty wrote:
Thu Jan 13, 2022 12:11 pm
Really when you look at it the scale of many UC wars should be relatively the same. They often involve a faction fighting against the Earth Government, over a period of weeks or months across several battlegrounds. They are often somewhat evenly match in terms of soldiers, if not technology. For instance Zeon was One Side compromised of enough soldiers to fight against the entire Earth Federation. Likewise AEUG and Karaba managed to amass enough force in a combination of former Federation and Zeon, to go up against the Titans and the Greater Earth Federation itself. Even many resistance movements manage to amass plenty of soldiers and equipment against the EF(for example the Second and Fourth Neo Zeon movements). It reaches the point that by UC 153 we have another full Side (Side 2 in this case) against the League Militarie and Federation. You'd actually think controlling Earth, the Moon and many Space Colonies would give the Earth Federation bigger numbers that a particular Side, however it is shown that the Federation simply declines into irrelevance in the later years, with less resources they are willing to allocate to threats.
OYW has highest MS to ship numbers and highest ship numbers.
Once after that, all anime are only small conflicts compared to OYW.(0083 is the only one with similar ship numbers but mostly aren't in combat but destroyed under the blast of GP02A's atomic bazooka.)
We only see similar on screen fleets/MS because it focused on the big battles.

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Re: What defines Mass Production?

Post by Mafty » Fri Jan 14, 2022 11:28 am

That makes sense as most of the wars are kinda smaller afterwards (though the Gryps Conflict seems like it would be bigger). Is there any info on the MS to Ship/Ship numbers in the Zanscare war? I remember reading somewhere it was considered the biggest war since the OYW.

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Re: What defines Mass Production?

Post by Underrated GM Custom » Fri Jan 14, 2022 8:00 pm

tHeWasTeDYouTh wrote:
Wed Jan 12, 2022 11:07 pm
Now that we are talking about mass production anyone know how many MS-06F Zakue II got made in total. That was the main mobile suit for Zeon for most of the war and even when the Gouf, Dom and Gelgoog got made the Zaku II still made up most of the Zeon MS force. I know that the One Year War is inspired by WW2 so it makes sense that the Federation would create so many GMs in a short amount of time, during WW2 the USA war industries could produce small arms, tanks, planes, ships by the thousands in just weeks completely overwhelming it's enemies. In a way the Allies and the Federation swamped the Axis and Zeon in the last segments of their respective war
Mark did a really comprehensive post a while back showing the various production numbers for OYW Mobile Suits. Publications often contradict each other but he went to the trouble of showing various different numbers with sources. Here's the thread: https://www.mechatalk.net/viewtopic.php?t=11881

For the Zaku II the numbers bounce between 2000, 4000, and 8000.

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Re: What defines Mass Production?

Post by MythSearcher » Sat Jan 15, 2022 3:55 am

Mafty wrote:
Fri Jan 14, 2022 11:28 am
That makes sense as most of the wars are kinda smaller afterwards (though the Gryps Conflict seems like it would be bigger). Is there any info on the MS to Ship/Ship numbers in the Zanscare war? I remember reading somewhere it was considered the biggest war since the OYW.
There was none.

As you can see, most of the detailed settings are only done in early UC, they don't bother writing those for late UC likely because:
1) they are not as popular and wouldn't sell as much.
2) since they are not as popular there are less people interested enough to write about it.(a lot of the early UC settings adapted fan speculations because those fans became employees)

But you can kinda guess with the capacity of the ships.
You do not have large cap carrier like ships like the Dolos or Columbus. You also don't get MS strap onto ships and just ship out without caring for the field resupply. So you probably will still have a lower MS to ship ratio. And unless they have much higher ship numbers, it will be hard to have more MS on the field because of that.

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Re: What defines Mass Production?

Post by Mafty » Sat Jan 15, 2022 10:45 am

Makes sense, especially because the ships are relatively smaller by the time of late UC; The Pegasus class could understandably hold a lot of units; ships half its size understandably would hold much left. Also even bigger ships like the Adrastea have smaller hangers.

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