Red Ash: Magicicada

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degwin_zabi
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Red Ash: Magicicada

Post by degwin_zabi » Tue Aug 04, 2015 10:44 am

I think the anime and game both look promising, but they might need a lot of support to turn out great. There's something on https://motion-gallery.net/projects/Red ... EAINMATION that's collecting Yen for the anime and I think it might be open for other currencies on the 14th of August. Just have to wait and see.

degwin_zabi
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Re: Red Ash: Magicicada

Post by degwin_zabi » Fri Aug 14, 2015 9:15 am

They're getting Western donations from here now. http://www.fun-and.studio4c.jp/index.ph ... red_ash_en

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Raikoh
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Re: Red Ash: Magicicada

Post by Raikoh » Fri Aug 14, 2015 1:48 pm

Inafune's way too addicted to crowdfunding when he's making an entirely new IP when he hasn't even finished Mighty No. 9.

I notice the character designs were altered, possibly due to fear Capcom would take legal action since the original ones were basically identical to Megaman Legends, which they still have the rights to.
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degwin_zabi
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Re: Red Ash: Magicicada

Post by degwin_zabi » Fri Aug 14, 2015 7:54 pm

Raikoh wrote:Inafune's way too addicted to crowdfunding when he's making an entirely new IP when he hasn't even finished Mighty No. 9.

I notice the character designs were altered, possibly due to fear Capcom would take legal action since the original ones were basically identical to Megaman Legends, which they still have the rights to.
It does sound rather premature when you think about it.

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SonicSP
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Re: Red Ash: Magicicada

Post by SonicSP » Tue Aug 18, 2015 11:48 am

Raikoh wrote:Inafune's way too addicted to crowdfunding when he's making an entirely new IP when he hasn't even finished Mighty No. 9.

I notice the character designs were altered, possibly due to fear Capcom would take legal action since the original ones were basically identical to Megaman Legends, which they still have the rights to.
I'm personally fine with it, my guess is Inafune worked this way back at Capcom where he was juggling quite a few projects at once. And he earned points with me when I see that he's trying to revive more than one aspect of Megaman, and not just the 2D classical side scroller aspect.

I can see where people are coming from though and he does have a lot to deliver, but I guess I still have my trust in him for now (even if Mighty No 9 is delayed). I guess what he's done over the years for Megaman over the years earned him a lot of goodwill from me that I usually won't givers easily to other people.

Also hoping they make a Rockman.EXE-ish series one day. Not before Mighty 9 and Red Ash are out for sure, just some day......I really want to see an updated version of how that game series will look like since IT technology has also expanded in some ways in the last ten years. Rockman.EXE probabaly means to me the most out of all Megaman games, gameplay wise and settings wise.

degwin_zabi
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Re: Red Ash: Magicicada

Post by degwin_zabi » Tue Aug 18, 2015 3:29 pm

SonicSP wrote:
Raikoh wrote:Inafune's way too addicted to crowdfunding when he's making an entirely new IP when he hasn't even finished Mighty No. 9.

I notice the character designs were altered, possibly due to fear Capcom would take legal action since the original ones were basically identical to Megaman Legends, which they still have the rights to.
I'm personally fine with it, my guess is Inafune worked this way back at Capcom where he was juggling quite a few projects at once. And he earned points with me when I see that he's trying to revive more than one aspect of Megaman, and not just the 2D classical side scroller aspect.

I can see where people are coming from though and he does have a lot to deliver, but I guess I still have my trust in him for now (even if Mighty No 9 is delayed). I guess what he's done over the years for Megaman over the years earned him a lot of goodwill from me that I usually won't givers easily to other people.

Also hoping they make a Rockman.EXE-ish series one day. Not before Mighty 9 and Red Ash are out for sure, just some day......I really want to see an updated version of how that game series will look like since IT technology has also expanded in some ways in the last ten years. Rockman.EXE probabaly means to me the most out of all Megaman games, gameplay wise and settings wise.
That actually would be interesting in a Tron sort of way. Battle Network 3 was actually the first Mega Man game I played.

Mythgarr
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Re: Red Ash: Magicicada

Post by Mythgarr » Tue Aug 18, 2015 11:40 pm

With Mighty No.9 delayed and its graphic quality inferior than promised, I don't think Red Ash will be alive.
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degwin_zabi
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Re: Red Ash: Magicicada

Post by degwin_zabi » Thu Aug 20, 2015 12:34 pm

Mythgarr wrote:With Mighty No.9 delayed and its graphic quality inferior than promised, I don't think Red Ash will be alive.
Well, they aren't coming out yet, so they may surprise people.

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