Then again, a Gundam show without a Gundam (or several) to be awesome in does kinda defeat the purpose of the franchise (and the selling of kits). But I'm right there with previous commentators about the impotence of war-ships (e.g. why not proper anti-MS defense; in that
Ryuu74 was dead on). We've had this discussion in related threads, and the redundancy of a conventional space fleet is indeed a Gundam staple to a great extent.
Something that I could do without, from the top of my head:
1) the endless shouting of people's names to signify all emotions across the spectrum. It's especially gruesome when the name is longer and clearly difficult to shout out naturally.
2) the convenient times when "We have to retreat for now" when the protagonist is an inch from being beaten down. Plan an assault with more than a 30-minute operational window, please!
3) the mook-shoots, but this applies to all moves or series where the protagonists kill an endless stream of faceless grunts
I just figured that people might actually like
The War in the Pocket so much because it is short enough not to have to resort to
all Gundam staples. No skeet-shoots, no "monster of the week", and so on. Sure, the name-shouting is there, but some stuff you just gotta let slide.