Super Robot Wars Mk 2

Lineart, documentation and archive corrections can be submitted here.
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Kuruni
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Post by Kuruni » Mon Apr 07, 2008 2:24 pm

Quite forgetable but SRW4/F Hucky also armed with micro missile and 4-missile launcher.
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asterphage
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Post by asterphage » Thu Apr 24, 2008 5:40 pm

More Endless Frontier:
Weissritter Abend, with armor cast off (see here):
http://www.recognizer.net/mahq/srw/mugen/abend-b.jpg
ArkGain:
http://www.recognizer.net/mahq/srw/mugen/arkgain.jpg

As before, larger versions here:
http://www.recognizer.net/coppermine/th ... ?album=118

And my previous Endless Frontier post here:
http://www.mechatalk.net/viewtopic.php?p=170145#170145

Note: The Abend and Nacht are now officially called Weissritter Abend and Alteisen Nacht. The "Phantom" has been changed to simply "Gespenst", though we'll see if they stick with that...
-Paul Segal

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Post by neolordmaxwell » Tue Jun 03, 2008 9:31 am

Sorry to bring discussion back to a matter seemingly finished almost a full year ago, but I would like to argue for the inclusion of select Banpresto games such as ACE and Hero Senki, for the sole reason that characters and mecha from seemingly unrelated Banpresto games often found themselves folded into the SRW series- Prime examples of this include Ingram Priskin, Gilliam Yeager, Fighter Roah, and Dark Brain, from games like Hero Senki and Super Hero Sakusen, and all now considered SRW original characters.

Including games that are perephrial to SRW might seem like a waste of space, but given Super Robot Wars's tradition of folding original characters and units from such games into the SRW line proper, including them now could effectively be a preemptive strike.

Once again, I appologize for bringing up a matter already closed, but I wanted to chime in a very belated 2 cents.

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Post by asterphage » Tue Jun 03, 2008 10:43 am

If we did include A.C.E. - which I think would be a good idea - it would be relatively easy to get art or renders for all the originals in them.

However, is there much art or info available for those older games? I know I'd like a good look at the Hero Senki designs...
-Paul Segal

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Post by neolordmaxwell » Tue Jun 03, 2008 11:01 am

While lineart abounds for the Gespenst (Hero senki's Gespenst is the same as the standard PTX-001 R type), I've yet to ever find any lineart for the XN Geist whatsoever. The closest I've ever seen has been fanart and the in-game sprite, which is (naturally) SD.

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Post by Chris » Tue Jun 03, 2008 11:25 am

neolordmaxwell wrote:Sorry to bring discussion back to a matter seemingly finished almost a full year ago, but I would like to argue for the inclusion of select Banpresto games such as ACE and Hero Senki, for the sole reason that characters and mecha from seemingly unrelated Banpresto games often found themselves folded into the SRW series- Prime examples of this include Ingram Priskin, Gilliam Yeager, Fighter Roah, and Dark Brain, from games like Hero Senki and Super Hero Sakusen, and all now considered SRW original characters.

Including games that are perephrial to SRW might seem like a waste of space, but given Super Robot Wars's tradition of folding original characters and units from such games into the SRW line proper, including them now could effectively be a preemptive strike.

Once again, I appologize for bringing up a matter already closed, but I wanted to chime in a very belated 2 cents.
The conclusion is the same now as it was before. The section is for SRW, not "general Banpresto titles." If in the future mecha from ACE or other games gets added to an SRW game, it'll be listed at that time, and for that game. But we're not going to do ACE separately.
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Post by Kuruni » Tue Jun 17, 2008 10:32 am

Finally beat Scramble Commander the 2nd and here are mecha profile. Problem is, due to RTS game system, I don't known exact name of enemy mech's weapon. And Habakiri (and its upgrade) equipped with sword with name written in kanji, which I can't read. BTW, they're called "Nemesis series" but I'm not sure if Nemesis is codename for the project or mecha's line.

Amano Habakiri
Unit type: Improved experimental mecha
Equipment: Celestial reactor
Armaments: 屠竜之金剛剣 sword x 2, blaster shot, crest laser, core stunner
Ultimate attack: Celestial Radiant
Pilot: Keiji Tachibana

Ascalon
Unit type: limited mass production mecha
Equipment: Celestial reactor
Armaments: sword x 2, blaster shot
Ultimate attack: Celestial Radiant
Pilot: Shuichiro Yukimura

Azoeb
Unit type: mecha
Equipment: Origin Unit
Armaments: sword x 2
Ultimate attack: Wave of Destruction
Pilot: Shuichiro Yukimura

Habakiri
Image from official site, clean-up need
Unit type: Experimental mecha
Equipment: Celestial reactor
Armaments: 屠竜之太刀 blade, blaster shot, crest laser, core stunner
Ultimate attack: Sonic Slasher
Pilot: Keiji Tachibana
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Post by Kuruni » Wed Jul 09, 2008 1:27 am

Bit on Valsion series.

The term "Super Machinary Humanoid" and DCSHM code for Valsion (and its sister Valsione) only use in Alpha Timeline. Their model number in OG series are DCAM-001 (Valsion) and DCAM-002 (Valsione). I found both DCAM-001C and DCAM-001M used by fan for Valsion Custom, but judge from Valsion Custom Type CF that appear in PS2's OGS use DCAM-001MCF, it should be DCAM-001M. As the model number apply, they're still classified as Armored Module series.
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Post by Destiny_Gundam » Wed Jul 09, 2008 1:39 am

Valsion Custom is DCAM-001C (I'd give you a link to the Divine Wars eyecatch that verifies this, but tinypic isn't working right now).
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Post by Kuruni » Thu Jul 10, 2008 1:46 am

Another bit regard of Valsion. Guess it's time to seperate their profiles :D .

- Their color are swaped from classic timeline in OG timeline. In classic timeline, Valsion is blue while Valsion Custom is red.
- Classic timeline exclusive. Only Bian's Valsion has graviton wave. Scirocco's and Shapiro (spelling? that's Dancouga's villain) have only divine blade and cross smasher. Shapiro's Valsion also has bio ralation system (from L-Gaim series). The Valsion Custom has divine blade, cross smasher, mega flasher and Big Bang Strike.

Other note.
- Alpha Gaiden's Gespenst Mark II MP already has its profile seperated from OGs version, but still use same weapons list. Here is correction.

mega beam rifle x 1, slash ripper x 6, plasma sword x 1, jet magnum x 1

- Original Generation Gaiden list Duminas has mecha, the thing is actually abomination being.
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Post by Outlaw » Fri Jul 11, 2008 10:39 pm

Well it has been a while now and seeing as my skills have improved I decided to take another crack at the Grungust Kai.

I am far more satisfied with the results this time around. :)

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Post by Wingnut » Fri Jul 11, 2008 11:47 pm

Outlaw wrote:Well it has been a while now and seeing as my skills have improved I decided to take another crack at the Grungust Kai.

I am far more satisfied with the results this time around. :)
I dare say that one might look better than the one Homeless did.
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Post by Outlaw » Sat Jul 12, 2008 6:31 pm

Wingnut wrote:I dare say that one might look better than the one Homeless did.
Well I don't know about that, but thank you that's about the best compliment I could hope to receive.
In the end I'm just glad I can help out.


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Kuruni
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Post by Kuruni » Mon Aug 04, 2008 2:33 pm

My girlfriend was a loli.

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Post by Bright Noa » Tue Aug 05, 2008 12:18 am

Is it me, or does G-Compatible Kaiser's head look ike Dangaioh's head?
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Post by Destiny_Gundam » Wed Aug 06, 2008 10:19 pm

Both were designed by Masami Obari. Obari tends to use a lot of the same gimmicks for his mechas. They're all awesome though.

On another note, Z Originals:

http://i33.tinypic.com/2ppa246.jpg

http://i33.tinypic.com/iei1y9.jpg
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Kuruni
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Post by Kuruni » Thu Aug 07, 2008 3:02 am

Their name are...

Super Robot
Gunleon
Pilots: Rand Travis (main pilot), Mel Veeta (sub pilot)

Real Robot
Valgola
Pilot: Zetsuko Ohara

Villains

Shurouga
Pilot: Azakim Douin

Eliphas
Pilot: Tweene Espio
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Post by Yuusha Tokkyu Might Gaine » Fri Aug 08, 2008 1:32 pm

Tell me bats, what are you really scared of? Failure to save this cesspool of a city? Not finding the Commissioner in time? Me, in a thong?-Joker Arkham Asylum

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Post by Destiny_Gundam » Fri Aug 08, 2008 6:21 pm

I know Obari designed this one.
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