Practicality of Seatbelts in Zero Gravity

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Mafty
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Practicality of Seatbelts in Zero Gravity

So would seatbelts be considered at all practical on a zero gravity spaceship/mobile suit? There are a variant of seat belts on space shuttles now; and it certainly seems like there would be a use, especially in battles. Yet we only rarely see them within MS (Most notably the inflatable bags in Victory Gundam) and almost never on ships (look what happens in CCA on the Tien Lu). That also brings up the practicality issue; they may save someone from being thrown, but would it then be harder for them to escape with the seatbelt?
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Seto Kaiba
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Re: Practicality of Seatbelts in Zero Gravity

Mafty wrote: Fri Nov 26, 2021 11:46 pm So would seatbelts be considered at all practical on a zero gravity spaceship/mobile suit?
Absolutely, yes.


Mafty wrote: Fri Nov 26, 2021 11:46 pm There are a variant of seat belts on space shuttles now; and it certainly seems like there would be a use, especially in battles. Yet we only rarely see them within MS (Most notably the inflatable bags in Victory Gundam) and almost never on ships (look what happens in CCA on the Tien Lu). That also brings up the practicality issue; they may save someone from being thrown, but would it then be harder for them to escape with the seatbelt?
A lot of Mobile Suit pilot seats seem to have a cavity intended to interface with the backpack of the pilot's pilot suit... which could be used to turn the pilot suit itself into the equivalent of a five-point safety harness.
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Kuruni
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Re: Practicality of Seatbelts in Zero Gravity

Not for mobile fighter, however.
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MythSearcher
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Re: Practicality of Seatbelts in Zero Gravity

Kuruni wrote: Sat Nov 27, 2021 4:07 am Not for mobile fighter, however.
Actually, they really need to have something fixing the pilot in the middle of the cockpit.
The MF is roughly 10 times the height of the pilot.
So when the pilot takes a step, the MF will be moving 10 times the speed of the pilot.
If your step is 50cm, the MF will have its step at 5m.
Yeah, the back of the cockpit will ram into the pilot.
Worse if the pilot is running or jumping forward.
Squatting will also be fun as the cockpit will sudden drop down and leaving the pilot in mid air.
If that squat is for a jump following it and in a fight you cannot wait to fall on the ground before the jump, the pilot will have to extend the body in mid air, just to have the floor of the cockpit now ramming into the legs but the pilot cannot squat again to dampen the impact(or it will cancel the latter part of the motion.)
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Re: Practicality of Seatbelts in Zero Gravity

I'd forgotten about the pilot backpack unit; that actually makes a lot of sense as a design, and maybe even works better as a safety unit. You can actually see this in F91; where the theatrical animation quality gives some of the best looking and most detailed pilot suits, they look like armored space suits. Plus there's also Turn A Gundam where the pilot suit attachments become part of a ritual.
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SonicSP
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Re: Practicality of Seatbelts in Zero Gravity

In 00, one of the sourcebooks/sidestory note they have some sort of system on the surface of the seat where it will keep you still even high forces act on you but if the pilot just moves slowly to get up (say when the mobile suit is parked) then they can get up easily.

This is somewhat akin like how modern car seatbelt rope works, you pull it slowly and it will be move but if you pull it fast it will lock. I assume they're much more smarter than that though given the many environments they operate in.

This is reinforced further with the plug at the back of the pilot suit. But the former system also means the mobile suits can be piloted without it, which is sometimes seen in 00 even if rarely.

I think it's either from 00P or 00 World Report book, can't remember for sure.
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Re: Practicality of Seatbelts in Zero Gravity

MythSearcher wrote: Sat Nov 27, 2021 6:21 am Squatting will also be fun as the cockpit will sudden drop down and leaving the pilot in mid air.
If that squat is for a jump following it and in a fight you cannot wait to fall on the ground before the jump, the pilot will have to extend the body in mid air, just to have the floor of the cockpit now ramming into the legs but the pilot cannot squat again to dampen the impact(or it will cancel the latter part of the motion.)
The cockpit itself is inside the torso of the mobile fighter, so I don't see how any of that would be physically possible as long as the Core Lander is docked and the pilot is operating the MF from inside the cockpit.
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Seto Kaiba
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Re: Practicality of Seatbelts in Zero Gravity

MythSearcher wrote: Sat Nov 27, 2021 6:21 am Squatting will also be fun as the cockpit will sudden drop down and leaving the pilot in mid air.
Definitely a major technical problem for the Russian Gundam Fighter...
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MythSearcher
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Re: Practicality of Seatbelts in Zero Gravity

Dark Duel wrote: Sat Nov 27, 2021 4:59 pm The cockpit itself is inside the torso of the mobile fighter, so I don't see how any of that would be physically possible as long as the Core Lander is docked and the pilot is operating the MF from inside the cockpit.
Seto Kaiba wrote: Sat Nov 27, 2021 11:40 pm Definitely a major technical problem for the Russian Gundam Fighter...


The only way I can think of (with our currently known Science) is having a very strong magnetic field to hold the pilot suit in place.(as for Rein, Domon is holding her all that time.)

Don't think that will work well with a human inside though.
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Seto Kaiba
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Re: Practicality of Seatbelts in Zero Gravity

MythSearcher wrote: Sun Nov 28, 2021 8:27 pm The only way I can think of (with our currently known Science) is having a very strong magnetic field to hold the pilot suit in place.(as for Rein, Domon is holding her all that time.)

Don't think that will work well with a human inside though.
Just blame it on Minovsky particles... they're responsible for everything else, why not this too? :lol:
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MythSearcher
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Re: Practicality of Seatbelts in Zero Gravity

Seto Kaiba wrote: Sun Nov 28, 2021 9:16 pm
Just blame it on Minovsky particles... they're responsible for everything else, why not this too? :lol:
Only problem is that they don't have Minovsky particles in G, yet.
But we can always blame it on Ki, they have that in G.(The MF's are there to amplify the pilot's Ki. We have no idea what Ki is and what happens about the 1st time when Master Asia joined the fight and lost, because at the time using ranged weapons was the mainstream until Master Asia came back and beat everyone with martial arts so almost everyone switched to using martial arts...
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Re: Practicality of Seatbelts in Zero Gravity

MythSearcher wrote: Sat Nov 27, 2021 6:21 am
Kuruni wrote: Sat Nov 27, 2021 4:07 am Not for mobile fighter, however.
Actually, they really need to have something fixing the pilot in the middle of the cockpit.
The MF is roughly 10 times the height of the pilot.
So when the pilot takes a step, the MF will be moving 10 times the speed of the pilot.
If your step is 50cm, the MF will have its step at 5m.
Yeah, the back of the cockpit will ram into the pilot.
Worse if the pilot is running or jumping forward.
Squatting will also be fun as the cockpit will sudden drop down and leaving the pilot in mid air.
If that squat is for a jump following it and in a fight you cannot wait to fall on the ground before the jump, the pilot will have to extend the body in mid air, just to have the floor of the cockpit now ramming into the legs but the pilot cannot squat again to dampen the impact(or it will cancel the latter part of the motion.)
Well, I were thinking about how it appears in the series, not in general motion-tracing control system. And neither Master Asia nor the old Suffle Alliance bother with mobile trace suit.
MythSearcher wrote: Sun Nov 28, 2021 11:23 pm
Seto Kaiba wrote: Sun Nov 28, 2021 9:16 pm
Just blame it on Minovsky particles... they're responsible for everything else, why not this too? :lol:
Only problem is that they don't have Minovsky particles in G, yet.
But we can always blame it on Ki, they have that in G.(The MF's are there to amplify the pilot's Ki. We have no idea what Ki is and what happens about the 1st time when Master Asia joined the fight and lost, because at the time using ranged weapons was the mainstream until Master Asia came back and beat everyone with martial arts so almost everyone switched to using martial arts...
The winner of 7th Fight is Wolf Heinrich, a German ninja and fellow martial artist. AFAIK, he also utillize ki when he deflect Yamato Gundam's Nichirin Dan with Kaiser Gundam's punch.
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