The Official Gundam AGE Mecha Thread Third Generation

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Chris
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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by Chris » Wed Sep 19, 2012 3:28 pm

Nah, Zeheart's done for, so we won't see that gimmick in action. According to the Japanese Wiki, the custom Ghirarga used by Leil is Zeheart's unit, but repainted. It apparently has no new features.

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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by Homeless » Wed Sep 19, 2012 7:58 pm

Gelgoog Jager wrote:And just out of curiosity, does anyone know anything about the Wise Ghiraga?
It's just a pointless recolor for the sake of a pointless recolor. They were pretty desperate when thinking up password exclusive unlocks.
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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by domino » Thu Sep 20, 2012 11:54 am

I'm actually excited to see what the Vagan Gear is capable of and I was happy to see that Flit's AGE-1 is damaged somehow (hopefully by the Vagan Gear). It's sad (and the first time?) that a final boss appears in the final episode (and only in the final episode - even in Gundam 00, the Alvatore and the Ribbons Cannon were seen in the penultimate and the final episodes).

Nevermind the state of Zeheart's mind in his final skirmish, it was disappointing to see the Legalis go down so quickly and easily after being hyped up so much.

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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by Gelgoog Jager » Thu Sep 20, 2012 1:25 pm

Homeless wrote:
Gelgoog Jager wrote:And just out of curiosity, does anyone know anything about the Wise Ghiraga?
It's just a pointless recolor for the sake of a pointless recolor. They were pretty desperate when thinking up password exclusive unlocks.
I thought it could be a "if" scenario unit for Darest Goon, Zeheart's other subordinate along with Leil, who dies early.

Homeless, would you happen to know anything about those new Vagan MS from the PSP game (such as what era did they first appeared on in the game):

Abigel (seems to be based on the Dorado)
Dielga (I get a worker machine vibe from this one)
Egoz (a commander/X-rounder unit?)
Gould (seems to be based on the Baqto)

Also, I heard that although not seen in the anime (at least so far), in the game the Jilsbain could use bits. I was wondering if the same could be true about the Ghiraga Kai/Custom.

Finally, regarding the Jilsbain model number, I'm heavily suspecting that the xvm-dac model number is not the model number of all units, and only applies to Deen Anon's personal machine. First of all, the initials match: dac = Deen Anon Custom, which is the same system utilized in pretty much every customized Vagan MS. In such case is possible that every Jilsbain has a different model number reflecting the initials of its pilot.

Anyway, for Maqh's profiles this would probably mean that either there should be:

A) Two profiles, one of a generic Jilsbain without model number, and one with the xvm-dac model number named as Jislbain Deen Anon Custom or something like that.

B) Indicate in the current profile that the xvm-dac model number is exclusive to Deen Anon's unit.

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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by Chris » Thu Sep 20, 2012 1:48 pm

Gelgoog Jager wrote:Finally, regarding the Jilsbain model number, I'm heavily suspecting that the xvm-dac model number is not the model number of all units, and only applies to Deen Anon's personal machine. First of all, the initials match: dac = Deen Anon Custom, which is the same system utilized in pretty much every customized Vagan MS. In such case is possible that every Jilsbain has a different model number reflecting the initials of its pilot.

Anyway, for Maqh's profiles this would probably mean that either there should be:

A) Two profiles, one of a generic Jilsbain without model number, and one with the xvm-dac model number named as Jislbain Deen Anon Custom or something like that.

B) Indicate in the current profile that the xvm-dac model number is exclusive to Deen Anon's unit.
None of this particularly concerns me right now, until (and if) we get any information on other model numbers.

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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by Homeless » Thu Sep 20, 2012 7:32 pm

Gelgoog Jager wrote:Homeless, would you happen to know anything about those new Vagan MS from the PSP game (such as what era did they first appeared on in the game):

Abigel (seems to be based on the Dorado)
Dielga (I get a worker machine vibe from this one)
Egoz (a commander/X-rounder unit?)
Gould (seems to be based on the Baqto)

Also, I heard that although not seen in the anime (at least so far), in the game the Jilsbain could use bits. I was wondering if the same could be true about the Ghiraga Kai/Custom.
-The Abigel appear between Flit and Asemu's chapters, and they're sort of a fire support unit. In addition to the standard Vagan MS weapons, the tail's a bazooka or missile launcher.

-The Dielga appears in Asemu's chapter, alongside the Dorado. The tail is obviously different than usual, but I can't recall seeing it in use.

-The Gloud and Egoz were Kio/Three Generations chapter units. They both appear in heavy numbers; by the La Glamis stages they practically replace the Danazine as I recall.

As for the Ghirarga Custom; I imagine the limiting factor on Bits would more likely be Leil, given his Mu-szell helmet.
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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by E08 » Sat Sep 22, 2012 7:43 am

Info from Exa-log chapter 2.

-Beside Mobile Suits and Mobile Standards, there are Mobile Sport for sporting activities and Mobile Security for the police and security related activities.
-In order to fit the additional armour on Genoace Fox Custom, its design and production is very different from that of the standard version. ‘Fox Beam’ is just an informal name for the shoulder beam cannon; there is no record of its official name. Hover units are added to the legs as per Fox’s preference.
-Although very special adjustment is carried out on Genoace Fox Custom, it can still be used as a mid to long range support MS easily. It can be regarded as one of Madorna’s representative work during his heyday.
- Vandera is a very common multipurpose MS that dates back to the previous generation. 3D is a resource development MS.

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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by Gelgoog Jager » Sat Sep 22, 2012 2:31 pm

Thanks for the info Homeless, so basically:

Abigel: artillery MS, predecessor of the Dorado, on which it could even be based on considering its form and the time of its deployment. Also, first Vagan MS to mount internal missiles.

Dielga: Contemporary of the Dorado, and AFAIK the only Vagan MS that has 3-finger manipulators instead of the regular 5-finger ones used by basically every other Vagan MS. It's colors and odd tail shape keep bothering as well and bring more questions: How strong was it compared to the Dorado? Did it have any special weapon or skill? Could it be worker machine that was forced into combat? Was it an enemy that only appeared in a particular stage, for example, at the colony where Techno Solon was located at?

Gould: Successor of the Danazine and Baqto as a heavy artillery MS. Any particular skill or weapons?

Egos: Successor of the Dorado and Gafran which seems to be focused on melee combat. Does its tail has a blade on the tip instead of a beam cannon?

And a couple of questions about the Wiegel:
-Was it better than a Zedas, but not as good as the Khronos/Zeydra?
-If so, was there any explanation on why Dole switched to a Zedas M?

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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by balofo » Sat Sep 22, 2012 3:01 pm

from jp wiki(don't know if factual or fanwanking):
アビゲル
『PSP版』に登場。真紅のカラーリングと重兵装が特徴。バクトと同じくガフランの上位機にあたり、バクトが近接能力に特化していることに対して、こちらは射撃支援に特化している。尻尾の火器は大口径のバズーカ型、胸部はデファースに似た口径のビーム砲となっている。
ディゲル
『PSP版』に登場。黄土色のカラーリングとゼイダルスと同様の三本のスリットセンサーが特徴。ドラドの姉妹機として開発された。運動性能よりも支援戦闘を高めたことで、さまざまな作戦への対応性を重視している。シッポはパイルバンカー状の兵器になっており、この機体のみ両手の指が3本になっている。
グルード
『PSP版』に登場。薄紫のカラーリングとマッシブな体型を持ち、各部に大型スラスターを搭載した機体。ダナジンと同じく地球侵攻を想定して開発されているが、こちらは人型を保っている。性能は遠距離攻撃に特化している。
エゴス
『PSP版』に登場。ガフランやドラドよりも生物的なフォルムが特徴。汎用機ながら高い火力と機動性を持ち、戦闘スタイルを選ばないバランスに優れた機体。鋭利な尾による刺突や、下腕部に固定装備された短剣を用いた近接格闘を得意とする。
Abigel: Support type, tail is bazooka, chest beam cannon same as Defurse
Wigel:Sister machine of the Dorado,tail is pilebunker, can play many roles
Gould: developed at the same as Danazine for Earth invasion, focus is on ranged attacks. High mobility with huge thrusters all over body
Egos: Same frame as Dorado and Gafran, multi-purpose, but very powerful. Main attack is meele with tail and knives attached to arms.

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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by Homeless » Sat Sep 22, 2012 8:57 pm

How strong was it compared to the Dorado?
Game doesn't offer a good way to judge this.
Was it an enemy that only appeared in a particular stage, for example, at the colony where Techno Solon was located at?
No, they're all over the damn place once Asemu joins the Diva.
Any particular skill or weapons?
I think it has missile launchers or something to that effect. Otherwise, the most-used weapons are the palm vulcans and chest cannon.
And a couple of questions about the Wiegel:
-Was it better than a Zedas, but not as good as the Khronos/Zeydra?
-If so, was there any explanation on why Dole switched to a Zedas M?
As above, there's really no good way to judge this in-game. The Wiegel only appears in a single mission, though for what it's worth it does survive a brawl with the AGE-1 Razor. Aside for Dole switching units; it could simply tie into the fact there's an ~18 year gap between his onscreen usage of the Wiegel and Zedas M.
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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by DuelGundam2099 » Sat Sep 22, 2012 11:10 pm

Technically you can judge things in-game, you just do so. 8) I doubt Wiegel is better than Zedas R or at least by much.

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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by Calubin_175 » Sun Sep 23, 2012 1:31 am

Abigel - much like the Baqto, it is a high tier machine with respect to the Gafran. However, unlike the Baqto, which specialises in melee, the Abigel is heavy ranged combat orientated.

Egos - bears more of a life form(animal) appearance than the Gafran and Dorado. While it is agile, it also possess high firepower, making it very versatile.

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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by Gelgoog Jager » Sun Sep 23, 2012 4:07 am

Thanks for the replies so far.

Actually I went to google-translate the info balofo posted in japanese and something interesting came up regarding the Dielga:

Digeru
Appeared in the edition "PSP". Slit for the three sensors similar Zeidarusu ocher coloring and features. Was developed as a sister machine of Dorado. That increased the combat support than athletic performance, we have an emphasis on responding to a variety of tactics. Tail has become a weapon of Pairubanka shape, the fingers of both hands is in this book only 3 aircraft.

After comparing its head to the Zeydalus I do can say that the share the same face design and the helmet is quite similiar as well. It's pilebunker tail most have been the predecessor of the Zeydalus blade tail. On the other hand, the Egoz, while not based on the Zeydalus, does seem to inherit it's role somewhat, by having solid blades on both arms and tail, but at the same time addresses one of its flaws by freeing the hands and allowing regular Vagan manipultaros which are probably equipped with the standard beam vulcans and beam sabers.

Also, the text on the Abigel makes it sound more like it was developed at around the same time as the Baqto. On the other hand, the text also says that the beam cannon is similar to the one of the Defurse, which doesn't neccesarily means that it has the same firepower, but rather could simply mean that it has a comparable power for its size or the same spread capability.

An interesting thing is that all these new MS seem to lack a MA form, so they probably all belong to the ovm- series like the Dorado.

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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by CloudFF7 » Fri Oct 05, 2012 10:05 pm

I really like the designs of the video game MS, I guess the game can be considered the AGE-MSV in a way, especially since the game story shows how young Flit in AGE-Razor fought Dole Frost in Wiegel between Gen 1 and Gen 2. They got alot of variations that I like(I dont know the official names since I haven't seen a translation of games Unit Gallery).

Variants:
Gafran-Silver instead of Blue
Baqto-Purple instead of Gray
Dorado-Blue instead of Purple
Danazine-Blue instead of Green
Shadoll-Yellow instead of Green
Fawn Farsia-Light Blue instead of Pink
Clanche-Black instead of orange
Adele-Green with a Yellow face lense instead light Blue with Dark blue face lense(to me it looks like an Adele unit captured and recolored by A.E.U.G like the GM II)

Their more that I like, but I going to stop here.

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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by Homeless » Fri Oct 05, 2012 11:25 pm

They're just recolors so they can scale up the strength of your enemies.
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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by E08 » Fri Oct 19, 2012 8:36 am

From Unknown Soldiers 3

-AGE System proposed the Starks wear for AGE-1 a long time ago but it was never built. The blueprints ended up in EF’s database and it is only recently that the research department digs it up. Large thrusters on the shoulders provide explosive speed but it also makes maneuvering difficult. It is predicted that its speed combined with its Root Reiber Lance can destroy an enemy in a ‘Hit and Away’ attack, similar to how medieval knights fight with a lance. The danger of such a tactic is that Adele may come under attack as it comes close to the enemy.

-Starks wear is still in testing phase when it is fitted onto Adele for the mission, it is deemed that this is the only way to stop the Vagan's attack. 3 Adele are fitted with the wear; Unit 1 is piloted by Raul Whelan, Unit 2 is piloted by Max and Arisa is in Unit 3. The lance is a heavy weapon that can negatively affect the MS’s balance and is destroyed during the attack.

-Colony construction is ongoing. Adele is not in Diva's color as Arisa and Max are not with the ship anymore.

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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by Strike Zero » Fri Oct 26, 2012 8:39 pm

Thundermuffin wrote:SETSUNA: There is no Tomino in this world.

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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by Wingnut » Fri Oct 26, 2012 9:15 pm

I guess those are intended to be the shooty version of the slashy bits we got in the anime. 3 guns per remote x 6 isn't too bad of a deal in particular if the remotes can turn their "arms" and shoot in multiple directions at once.
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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by Gelgoog Jager » Sat Oct 27, 2012 2:59 am

So, is there by now any confirmation of whether the "beam bits" used by the Ghiraga and Legilis are unseen miniature devices moving around or actually remote controlled beam spheres?

I also wanted to mention that the PSP games confirm that at least the Fawn Farsia carries 8 bits: in a cutscene during the Moon battle, Fram releases 6 bits while Kio is engaing Girard. Flit soon joins the battle and destroys 4 bits, and right after that the Fawn Farsia is shown to still have 4 bits left.

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Re: The Official Gundam AGE Mecha Thread Third Generation

Post by Kuruni » Sat Oct 27, 2012 4:21 am

From abit I understand, A-funnel isn't AGE System's design, it come from someone else....someone who is as upset as us are when watching Kio talking instead of shooting out there.

It's pretty obvious, IMO. A funnels aren't bit, they're small automate MS. They're offensive, packed with DODS cannon and beam torch instead of being defensive shield like C funnels. It look like whoever design them want to kicks Kio out of cokpit and has AGE-FX kills Vagan for real.
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