Search found 1849 matches

by MythSearcher
Tue Nov 15, 2016 3:11 am
Forum: Mecha and Technology
Topic: Assisted Technologies for Human Adaptation to Space?
Replies: 9
Views: 3377

Re: Assisted Technologies for Human Adaptation to Space?

Yeah, the whole point of Island 3 colonies (the type seen in the Universal Century) is that the living environment is extremely similar to conditions on Earth. Same level of apparent gravity, same general atmospheric makeup (if not quite equal to full sea level pressure, but not unreasonably thin, ...
by MythSearcher
Sun Nov 13, 2016 9:43 am
Forum: Mecha and Technology
Topic: Universal Century population?
Replies: 9
Views: 6469

Re: Universal Century population?

What was the population of Earth, Luna and the various space colonies/asteroids? Particularly during the OYW? We have early numbers, but not OYW ones. UC0001 Earth population exceeded 9 billion. UC0050 Human population exceeded 11 billion, and 90% lives in space. We can assume the population on Ear...
by MythSearcher
Sun Nov 13, 2016 9:29 am
Forum: Mecha and Technology
Topic: Assisted Technologies for Human Adaptation to Space?
Replies: 9
Views: 3377

Re: Assisted Technologies for Human Adaptation to Space?

I want to ask about the technology that helped the first generation immigrants to fit in with their new environment in UC. Is there any material that mentioned it, and if so, then how advanced is it? This question has more implication than what it seems at first glance. Most important of all, it ex...
by MythSearcher
Thu Nov 10, 2016 11:49 pm
Forum: Mecha and Technology
Topic: Question about NTD system
Replies: 21
Views: 7080

Re: Question about NTD system

May not be considered canon but seen from scenes. I always have the idea that as long as a NT is more powerful than the other, they can simply hijack the psychommu system. A good example is Karmille hijacking The-O.(Although I am of the view that it is the pilot's mind that is hijacked, or simply th...
by MythSearcher
Thu Nov 10, 2016 11:41 pm
Forum: Mecha and Technology
Topic: MSG Iron-Blooded Orphans | Armoring A Movable Frame Explain?
Replies: 9
Views: 3724

Re: MSG Iron-Blooded Orphans | Armoring A Movable Frame Expl

Thank you, DD, for the link and information! I checked out the site that you recommended and it seems like the mobile suits have an extended articulation port, as I'm assuming that some form of rotational cuff is used to rotate that arm at the shoulder joint. But this extended articulation port or ...
by MythSearcher
Wed Nov 02, 2016 12:26 pm
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 50496

Re: Random Gundam Tech Tidbits

It's this one. https://www.youtube.com/results?search_query=zeta+gundam+beam+confuse and another one just to be on the safe side. https://www.youtube.com/watch?v=Y_Y1YSeMk-4 Thank you youtube. Tossing out the beam sabre and shooting at it, spreading out M particles and Mega particles to hit a wider...
by MythSearcher
Fri Sep 30, 2016 6:23 am
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 50496

Re: Random Gundam Tech Tidbits

I'm not sure totaling up the outputs of all the mobile suit's weapons tells us anything very useful, since in most cases they don't use them all at the same time. Well, the rationale of adding up the total output is to see what the MS is designed to be capable of. Yes, in most cases they don't use ...
by MythSearcher
Sat Sep 17, 2016 3:30 am
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 50496

Re: Random Gundam Tech Tidbits

We don't actually have much information about Sentinel weaponry, aside from the occasional reference to the beam smartgun using an energy CAP. (In fact, the MG kit manual identifies the block at the rear of the gun as an energy pack.) To me, the bulbs at the ends of the S Gundam's backpack cannons ...
by MythSearcher
Fri Sep 16, 2016 3:35 pm
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 50496

Re: Random Gundam Tech Tidbits

I don't think we can assume that each of those connectors on the Ex-S backpack is limited to supporting 12 MW worth of beam weapon. After all, there's a configuration of the Core Booster 0088 that has a beam smartgun mounted on a single connector. Most likely, it doesn't matter. On the other hand, ...
by MythSearcher
Thu Sep 15, 2016 12:22 pm
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 50496

Re: Random Gundam Tech Tidbits

It's also possible that we could honor the written descriptions and (selectively) discard the output specs for the CCA weapons. To be honest, some of those figures are pretty wacky, and they only ever appeared in the old kit manuals and Entertainment Bible 3 - they weren't part of the original publ...
by MythSearcher
Wed Sep 14, 2016 10:16 am
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 50496

Re: Random Gundam Tech Tidbits

Regarding the comparison between the Gundam's beam rifle and a battleship cannon, I always figured that that was simply a reference to the fact that the beam rifle could one-shot a Zaku with a direct hit, just like a battleship cannon. After all, as far as battlefield tactics are concerned, "c...
by MythSearcher
Tue Sep 13, 2016 9:45 am
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 50496

Re: Random Gundam Tech Tidbits

I dimly recall that being mentioned in Gundam Sentinel or something like that, but it doesn't seem to play much of a role in the animation or in Gundam Unicorn. Even the EWAC Zack, according to the kit manuals, relies mostly on passive detection of enemy radar emissions, since this remains in use e...
by MythSearcher
Mon Sep 12, 2016 10:19 am
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 50496

Re: Random Gundam Tech Tidbits

Sure, but that still means that the output specs we have for every other weapon are basically meaningless, and have no relationship to the power of the weapon; only this one mislabeled, unexplained chart from a kit manual contains any useful information. That's kind of an extreme view, don't you th...
by MythSearcher
Sun Sep 11, 2016 12:04 pm
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 50496

Re: Random Gundam Tech Tidbits

Perhaps people are conflating Amuro with Kamille here? We know for a fact that Kamille did hack through his dad's data. It'd be quite impossible for him to not have seen his father's data, his Haro did use parts from the research. (the part his father passed to him saying that will improve the powe...
by MythSearcher
Sun Sep 11, 2016 5:58 am
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 50496

Re: Random Gundam Tech Tidbits

In that case, it doesn't really tell us much of anything about the performance of the Gundam's actual beam rifle, making it pretty useless as an information source. (Which is my view of this chart, anyway.) And if we slice and dice the original numbers too much, they cease to mean anything at all -...
by MythSearcher
Sat Sep 10, 2016 10:57 am
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 50496

Re: Random Gundam Tech Tidbits

On comparing E-CAP weapons to standard mega particle cannons: I've been thinking about that diagram, and I don't think it's really helpful. It's actually labeled as "Input Voltage (入力電圧) Versus Effective Range"; the fact that the x-axis is labeled with "10 Mw" implies they actua...
by MythSearcher
Fri Sep 09, 2016 12:54 pm
Forum: Mecha and Technology
Topic: Which design feature should a remote combat robot have?
Replies: 19
Views: 4498

Re: Which design feature should a remote combat robot have?

So, I've pretty much codified how should a land-use combat drone look and works like, let's move to air-use. I suppose that fixed-wing drones will be the main fighting force (taking the job of fighter, bomber, and attack aircraft), while rotor-use drones will work in reconnaissance, recovery, and o...
by MythSearcher
Fri Sep 09, 2016 12:48 pm
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 50496

Re: Random Gundam Tech Tidbits

Yeah, for the most part it seems physically impossible that mobile suit fusion reactors would actually "melt down" or somehow undergo a nuclear explosion. They do seem to react violently when hit by beam weapons, but the Japanese publications normally claim that's just the propellant, fue...
by MythSearcher
Mon Sep 05, 2016 11:43 am
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 50496

Re: Random Gundam Tech Tidbits

This is a quirk of Gundam's fictional physics. The Universal Century timeline uses Minovsky reactors, which are H3-De fusion reactors made more efficient through the use of an "i-field", which is a magnetic field seeded with fictional "Minovsky particles" (named after the fictio...
by MythSearcher
Sun Sep 04, 2016 7:13 am
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 50496

Re: Random Gundam Tech Tidbits

My personal view is this, the E-cap helped part 1 and 2 like Gelgoog Jager mentioned a few posts up, thus saved quite some output from the MS, which tallies with the settings about e-cap. So I am all convinced that the output power listed is just the required power to fire the weapon, not the actual...