Search found 44 matches

by Jameedaark
Sun Sep 08, 2019 1:55 pm
Forum: Mecha and Technology
Topic: Megawattage Info Gathering
Replies: 11
Views: 1326

Re: Megawattage Info Gathering

I know, but who knows? Maybe in the meantime other info have come out... :wink:
by Jameedaark
Sun Sep 08, 2019 6:30 am
Forum: Mecha and Technology
Topic: Megawattage Info Gathering
Replies: 11
Views: 1326

Re: Megawattage Info Gathering

Hi, about MA of OYW, is there any book in which are noted the megawattage of Elmeth Bits and Mega cannons?
Regards
by Jameedaark
Wed Sep 04, 2019 12:16 pm
Forum: Mecha and Technology
Topic: The Musai's Anti-Air Missile Launchers
Replies: 20
Views: 2144

Re: The Musai's Anti-Air Missile Launchers

Yes, I agree. About the topic of the post and usage of AA missiles, I think that they are used as we see in the animation. If they had no type of guidance system they would have called them rockets or grenades, as they rightly do with other weapons. In the scenes we see that the missile launchers ha...
by Jameedaark
Tue Sep 03, 2019 8:56 pm
Forum: Mecha and Technology
Topic: The Musai's Anti-Air Missile Launchers
Replies: 20
Views: 2144

Re: The Musai's Anti-Air Missile Launchers

About "M particle seems to be more than air when in high density"? Where do you have find this evidence? Well, in sufficient density they act as heat shielding inside of Minovsky reactors, for one... Yes, in the reactor. The reactor is enclosed by i-field and magnetic fields. But into the vacuum of...
by Jameedaark
Tue Sep 03, 2019 12:12 pm
Forum: Mecha and Technology
Topic: The Musai's Anti-Air Missile Launchers
Replies: 20
Views: 2144

Re: The Musai's Anti-Air Missile Launchers

I agree with Geelgog Jager. I think that IR missiles are used in Gundam too as antiship and AA support. Because of the Minowsky particles, they are unaccurate and not so powerful because of the protection of electronics from Minowsky interference (but all the electronics we see in gundam are protec...
by Jameedaark
Tue Sep 03, 2019 12:06 pm
Forum: Mecha and Technology
Topic: The Musai's Anti-Air Missile Launchers
Replies: 20
Views: 2144

Re: The Musai's Anti-Air Missile Launchers

Indeed, the IR missiles in gundam are for sure very unaccurate. Probably they have a camera that is an IR with a discrimination of the image, with a better camera and a.i. tecnology of today missiles. Probably the anti ship missile have final IR discrimination but also a programmed path when launche...
by Jameedaark
Fri Aug 30, 2019 10:13 am
Forum: Mecha and Technology
Topic: The Musai's Anti-Air Missile Launchers
Replies: 20
Views: 2144

Re: The Musai's Anti-Air Missile Launchers

Wire guided might be possible but the range will be really limited and hard to launch a lot of them. Heat seeking wouldn't work well as well, M particles not only disrupt radars, they also destroy electric components and thus the heat seeking sensors needed heavy protection, which in turn made the ...
by Jameedaark
Sat Jul 27, 2019 7:12 am
Forum: Mecha and Technology
Topic: About Special Feature: Universal Century Timeline
Replies: 2
Views: 308

About Special Feature: Universal Century Timeline

Hi, I noticed that the "Special Feature: Universal Century Timeline" link in the site http://www.ultimatemark.com/gundam/ by Mark Simmons is offline.
Can anyone suggest me how to find this chronology or a link that works?
Best regards.
by Jameedaark
Fri Jan 06, 2017 9:22 am
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 15921

Re: Random Gundam Tech Tidbits

To me is more logical that the energy required to fuse few minowsky particle is less than to fuse a massive amount of minoswky particles into mega particles, despite of the chamber dimension. For what I can see on animation and specs, mega cannon based on condenser are much more powerful of beam rif...
by Jameedaark
Wed Jan 04, 2017 2:09 pm
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 15921

Re: Random Gundam Tech Tidbits

Hi, what do you think about the main cannon of the Big Rang description: "The Big Rang's powerful reactor supposedly allowed it to quickly replenish its energy supply (although Lt. Oliver May, the unit's test pilot, was dissatisfied with the recharge rate of the main beam cannon aboard, and was redu...
by Jameedaark
Sun Jan 01, 2017 2:43 pm
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 15921

Re: Random Gundam Tech Tidbits

About Ship Generations, is possible to find data about ship generators?
by Jameedaark
Sun Jan 01, 2017 8:20 am
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 15921

Re: Random Gundam Tech Tidbits

About charging rate of Zanzibar in CDA, I,ve read the volume. It seems to me that this particular cannon is a special cannon like a hyper mega beam cannon. This can explain why every barrel has a 150 seconds charging time. The other mega cannons perhaps don't have such long recharge time. It's very ...
by Jameedaark
Fri Dec 30, 2016 10:45 pm
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 15921

Re: Random Gundam Tech Tidbits

Thank you so much for your answer. After reading them, I have a question. Assumed all the "fictional teory" on minowsky particle, a mega cannon can fire al low output but higher rate of fire? For example, a mega cannon can fire when the condenser is at 50% of its capacity? If this is "possible" then...
by Jameedaark
Fri Dec 30, 2016 9:21 am
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 15921

Re: Random Gundam Tech Tidbits

To MythSearcher.
Can you tell me in which volume of CDA is seen the time of ship recharging cannons?
I'm reading CDA now but I haven't find anything.
Can you post an image?
Thx.
by Jameedaark
Fri Dec 30, 2016 8:49 am
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 15921

Re: Random Gundam Tech Tidbits

Very interesting. About Jamru Fin,in many description we read about its armament: " high mega cannon, power rated at 6 MW in mobile suit mode and 30.1 MW in mobile armor mode, mounted in torso;" Why in mobile suit mode it has 6 MW and in mobile armor 30.1 Mw? And second question, I've found these: h...
by Jameedaark
Mon Dec 26, 2016 6:44 pm
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 15921

Re: Random Gundam Tech Tidbits

Thx, I had read Mark's post and for aiming range and minowsky dispersion I agree with Mark. But about rate of fire and recharge time, I still think that 150 seconds (Chars deleted affairs) to load a ship mega cannon seem to me a very long time. The naval guns of WW2 ships fire a shot every 45 second...
by Jameedaark
Mon Dec 26, 2016 3:24 pm
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 15921

Re: Random Gundam Tech Tidbits

Yes, indeed the ships guns are difficult to aim and the minimal error of a mm can become hundreds of metres at distances of 30/40Km. Probably the timing from Igloo is faulty or intentional to dramatize the battle scene. Anyway 150 seconds to load a cannon seem to me a very long time. The 381mm OTO/A...
by Jameedaark
Sun Dec 25, 2016 6:22 pm
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 15921

Re: Random Gundam Tech Tidbits

From wat we can see in animation, mega cannons and rifles are all but precise. Yes, the particles are fast but many times we can se them miss the targets. Only elite pilots and newtype hit with few shot, but elites pilots and newtypes are few. The mass pilots of an army are the regular pilots. I don...
by Jameedaark
Sun Dec 25, 2016 9:33 am
Forum: Mecha and Technology
Topic: Random Gundam Tech Tidbits
Replies: 146
Views: 15921

Re: Random Gundam Tech Tidbits

P.S. In the Doven Wolf schematics there are two labeled e-cap. The n.3 and n.15. The first resemble a condenser but the n15 is very similar to the e-cap of the rx78 beam rifle e-cap. Wht do you think? And the other armaments of the doven wolf as the hand beam gun, or binder cannon are without e-cap?...