Nadesico Submission Thread

Lineart, documentation and archive corrections can be submitted here.
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Kuruni
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Post by Kuruni » Sat Sep 08, 2007 1:30 pm

*slap forehead* Somehow I forgot that...

Now I remember Artillery Aestivalis and Ground Aestivalis once equip with energy battery in their mission to disable Nanafuchi. I remember that 0G frame has one as standard equipment but not too certain.
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Kuruni
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Post by Kuruni » Tue Sep 11, 2007 2:07 am

Some weapons list. Again, it may has some mistake...

=Aestivalis Luna Frame=
Equipments: IFS (Image Feedback System), transposition engine, distortion field
Armaments: rail gun, missile, anti-ship missile

=X Aestivalis=
Equipments: IFS (Image Feedback System), transposition engine, distortion field
Armaments: gravity blast

=Aestevalis Custom=
Equipments: IFS (Image Feedback System), gravity wave antenna, distortion field
Armaments: rapid rifle, rail gun

=Aestevalis Akito Custom=
Equipments: IFS (Image Feedback System), gravity wave antenna, distortion field
Armaments: hand cannon x 2

=Super Aestevalis=
Equipments: IFS (Image Feedback System), gravity wave antenna, distortion field
Armaments: rapid-fire cannon x 2, missile pod x 2, rail gun

=Alstromeria=
Equipments: IFS (Image Feedback System), gravity wave antenna, distortion field, Boson jump system
Armaments: claw x 2

=Artillery Aestivalis=
Armaments: 120 mm cannon, 2-anti-air gun x 2, super gatling gun, missile pod x 2

=Stern Kugel=
Armaments: hand rail gun

=Shishiki=
Armaments: hand gun, anti-ship missile

=Yatenkou=
Equipments: distortion field, Boson jump system
Armaments: spear, missile launcher

=Muzura=
same with Yatenkou.

=Tetsujin=
Equipments: distortion field, Boson jump system
Armaments: large missile, laser, rocket punch x 2, gravity blast

=Daitetsujin=
same with Tetsujin

=Majin=
Equipments: distortion field, Boson jump system
Armaments: laser, rocket punch x 2, gravity blast

=Daimajin=
same with Majin

=Denjin=
Equipments: distortion field, Boson jump system
Armaments: laser, field claw/rocket punch x 2, gravity blast

=Batta=
Equipments: distortion field (optional)
Armaments: laser x 2, missile

=Katonbo=
Equipments: distortion field
Armaments: impact laser x 3, missile launcher, linear gun
My girlfriend was a loli.

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Post by Vectorspace » Tue Sep 11, 2007 1:21 pm

It's "Phase Transition Engine" - not transposition engine

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AmuroNT1
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Post by AmuroNT1 » Tue Sep 18, 2007 12:13 am

The old 1/48 Nadesico models provide some specs; unfortunately, I only own the Aerial Frame model. Maybe someone who has the others can help out.

Aestivalis Aerial Frame
Height: 6.35 meters
Weight: 1200kg/1.32 tons (Assault Pit: 350 kg/0.38 tons)
Weapons: Immediate Knife x2 (hip compartment), Missile Pod x2 (backpack)
Optional Weapons: Rapid Rifle, Field Lancer
Sakuya: "Whatever. Stop lying and give up your schemes, now."
Yukari: (Which lies and schemes are she talking about? It's hard to keep track of them all...)

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Dr Paragon
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Post by Dr Paragon » Mon Jan 07, 2008 6:17 am

Thank you for posting so many cool images.
You folks have helped me (and others I imagine)
greatly in visual research of this excellent series.
In return here is my contribution, the full line art
for the "Black Serena":

http://img.photobucket.com/albums/v249/ ... 2035ba.jpg


Once again, thanks!

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ShadowCell
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Post by ShadowCell » Mon Jan 07, 2008 6:38 am

Uh, ixnay on the [img] tags, please.

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Post by AmuroNT1 » Mon Jan 07, 2008 7:40 am

Dammit, figures that the one and only picture I've ever seen of the POD Gunner Frame is too small to use and cut off by the page. :\

Dr Paragon: If you have a larger copy of this image, I'd suggest splitting it into halves and reposting.
Sakuya: "Whatever. Stop lying and give up your schemes, now."
Yukari: (Which lies and schemes are she talking about? It's hard to keep track of them all...)

-Touhou 07.5 ~ Immaterial and Missing Power

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Post by Vectorspace » Mon Jan 07, 2008 3:04 pm

Is there anything else we need to do/add in order for there to be sufficient material for a Nadesico Mecha section?

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Dr Paragon
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Post by Dr Paragon » Mon Jan 07, 2008 5:27 pm


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Dr Paragon
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Post by Dr Paragon » Fri Jan 11, 2008 4:20 am

Have you seen these:
http://img.photobucket.com/albums/v241/ ... 2f3550.jpg
http://img.photobucket.com/albums/v241/ ... 87c04a.jpg
Apparently the were earlier concept art for the Black Sarena.

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Post by gaspmaster » Sun Nov 30, 2008 6:51 pm

i got a question, im a big fan after watchin all the episodes and movie, and just recently found this post, does anyone have a size comparison to say the star trek ships?

http://i270.photobucket.com/albums/jj11 ... leet_1.gif
http://i270.photobucket.com/albums/jj11 ... leet_2.gif
http://i270.photobucket.com/albums/jj11 ... merome.jpg

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Post by Wingnut » Sun Nov 30, 2008 9:48 pm

gaspmaster wrote:i got a question, im a big fan after watchin all the episodes and movie, and just recently found this post, does anyone have a size comparison to say the star trek ships?

http://i270.photobucket.com/albums/jj11 ... leet_1.gif
http://i270.photobucket.com/albums/jj11 ... leet_2.gif
http://i270.photobucket.com/albums/jj11 ... merome.jpg
This is not the place for that. This is for submitting things to MAHQ only. The Art and Multimedia forum is for this sort of request.
The Gundam wiki

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Re: Nadesico Submission Thread

Post by asterphage » Fri Apr 03, 2009 8:07 pm

HAY GUYS

Is there any specific Nadesico stuff we need? Certain mecha line art scanned, certain stats looked up? I recently came into possession of the Newtype 100% Collection books, the TV series one and the movie one, and I totally blanked on there being an MAHQ section in the works until I noticed it in the April announcements post. So, anyway, if anyone has any Nadesico contribution requests, let me know, preferably someone who knows the series better than I and can tell from what's in this thread whether there are any things obviously missing or overlooked. Anything I see mentioned, I'll check the 100% Collections for, and make scans if necessary.
-Paul Segal

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Kuruni
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Re: Nadesico Submission Thread

Post by Kuruni » Tue May 19, 2009 5:35 am

My girlfriend was a loli.

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Kuruni
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Re:

Post by Kuruni » Tue May 19, 2009 11:11 pm

Dr Paragon wrote:Have you seen these:
http://img.photobucket.com/albums/v241/ ... 2f3550.jpg
http://img.photobucket.com/albums/v241/ ... 87c04a.jpg
Apparently the were earlier concept art for the Black Sarena.
Three image clean-up, I just don't feel like working on other.

According to Japanese Wikipedia, these are actually canonical variants. Several are actual use outside of PoD events.

Two in first image are...
Aestevalis Akito Spl
This is Aestevalis Akito used in the lose battle against Hokushin, later become Aestevalis Akito Custom in PoD.
Black Serena Type S (Striker)
Early version of Black Serena, armed with large missiles and 130 mm cannon. Lose to Hokushin in pre-PoD event.

The other are...
Black Serena Type A1 (Armored)
A link between Striker type, armed with pair of beam cannon and...
(Lower left) Black Serena Type A2 (Armored)
The Black Serena we known. Improvment from A1 including ability to dock with high mobility unit.
(Upper left) High Mobility Black Serena Aero Type
Design to operate in atmosphere.
(Upper Right) High Mobility Black Serena Heavy Armaments Type
Equipped with missile pod and beam cannon
(Middle left) High Mobility Black Serena Mole Type
Design to destroy colony and battleship by Boson Jump inside, equipped with drill and laser torch.
My girlfriend was a loli.

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akharr
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Re: Nadesico Submission Thread

Post by akharr » Fri Jun 19, 2009 6:20 pm

First of all hiya ;), second thank you to all who posted info about nadesico, i began with 3d modeling with sketchup and i wanted to do the Nadesico A as my first model so i was looking for pics and some specifications about it, and here i found all that i needed, thanks another time :D.
I finished it, as my first model it cant be as good i wanted but im proud of it to be my first model. Here is for who want to see it or download it:

Nadesico A

I suppose it cant be used to export to some games as X3:the reunion and so on, as i said before im new in 3d modeling so i dont know to texturize at all, so in the model only are simple colors as textures and the "pseudotextures" are mere edges, because of that the polygon count is too high i think, but if someone tries to export it plz say me it ;)

P.S.Sorry for my bad english :P

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ShadowCell
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Re: Nadesico Submission Thread

Post by ShadowCell » Fri Jun 19, 2009 6:38 pm

If that's just fanart of your own, then, uh, we're not taking it here. Take it to the Art and Multimedia forum.

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akharr
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Re: Nadesico Submission Thread

Post by akharr » Fri Jun 19, 2009 6:57 pm

initially i posted it to say thanks for the info about the nadesico, but u are right, i didnt see that subforum here :P, i will copy paste then :D, thanks another time ;)

I posted it in the correct forum, so plz some admin who delete the above post :roll: :oops:

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Arvis Taljik
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Re: Nadesico Submission Thread

Post by Arvis Taljik » Mon Oct 18, 2010 10:49 pm

Hope this isn't considered gravedigging, but I've noticed that there are no images of the below two ships:

UESF Carrier (center of image)
http://img31.imageshack.us/img31/549/vl ... h40m50.jpg

UESF Patrol Ship/Frigate (bottom ship)
http://img97.imageshack.us/img97/1599/v ... h46m04.jpg

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Kuruni
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Re: Nadesico Submission Thread

Post by Kuruni » Wed Oct 19, 2011 1:25 pm

The unexpect find, Daimajin V from Blank of Three Years.
My girlfriend was a loli.

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