Round 2, Fight 8: Neo Sweden vs. Neo Philippines

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Round 2, Fight 8: Neo Sweden vs. Neo Philippines

THIRD GUNDAM FIGHT
ROUND 2, FIGHT 8
NEO SWEDEN vs. NEO PHILIPPINES

- Las Vega Strip -


December 7th, FC 16

Night had long since fallen in Las Vegas. The Strip was lit up, though, providing a dizzying array of light contrasting the pitch darkness of the moonless night. The lights glowed, along with an assortment of moving parts, to give a macabre life to the empty street.

Las Vegas, unlike most cities in Neo America, was mostly untouched by the chaos of the pre-FC wars. It was dilapidated mainly due to disuse as the populace emigrated to Neo America's space colony. The original Strips famous lights and signs were gone, having gone to space as a cultural treasure. The lights there now were faithful recreations and replicas. They shone brightly despite their poor maintenance.

The familiar announcer's voice boomed out for the benefit of the large audience: "Ladies and gentlemen, it's time for the last scheduled fight of the day: Fight 8 of Round 2!" A roar of appreciation went up from the crowd, over which the announcer continued, "My good audience, tonight we've come to witness two disgraced fighters who both lost in the last round. They have a chance to repair their respective reputations. Which one has the willpower to claw himself out into the sunlight?

"Will it be Neo Sweden's Samuel Svenson in his Hatchet Gundam?"

Despite the controversy over Sam among his countrypeople - which had worsened over his first-round loss to the Gundam Ultima - a hearty amount of Swedes in attendance voiced their support. The controversy meant, though, that some were not as heartfelt as they could have been.

"Perhaps, however," continued the announcer, theatrically placing his fingers to his chin and giving a musing eye to the dark sky, "It will instead be Neo Philippines' Alvin Cruz in his Jeepney Gundam?"

The Filipinos had hardly given up hope despite Al's defeat in New York City. Some might have called them deluded, or maybe overly optimistic, for being so hopeful that their small nation could win over the well-established favorites for the Gundam Fights. The Filipinos had too many of their hopes riding on their representative to care about the nay-sayers.

Seeing the crowd nicely riled up, the announcer grins, then bellows, "Let's get this fight started, then! Gundam fighters, please enter the combat area and signal your readiness to the referee!"
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(Ouch, disgraced, a little harsh eh, Cardi?)
The Stockholm rolled across the Nevada desert towards Las vegas, Sam and his Hatchet Gundam kneeled in the open front hatch loading his weapons.

"Mathias, load the Bazooka and extra magazines onto the Hatchet, this time I'm not gonna get caught unprepared." Sam was a little worried about losing a second time so he was pulling all the stops for this fight,l Mathias nodded on the com screen and Sam soon gripped his trusty 880mm bazooka, while the extra mags were loaded onto his front hip armor.

The Neo Swedish land carrier pulled into the outskirts of the abandoned city, sweeping aside houses and cars as it makes its way towards the Strip.

(Requesting Jeepney specs, can't seem to find them)
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http://ggundamrpg.blogspot.com/2007/03/ ... undam.html <- Jeepney

http://ggundamrpg.blogspot.com/2007/03/ ... undam.html <- for me

-----------------------------------------------------------------------------

The Neo-Philippines crew didn't really get enough information against the battle in the Mojave Desert, all because there might be more complications in the Eskrima maces, prompting Alvin and Hannah to leave and help Patrick work on the maces.

Well, the trade-off is that the maces are supposed to be in perfect condition. Neo-Philippines rolls out the Jeepney Gundam with a full loadout: 2 maces, a pistol and the flails. The Gundam can go out in full equipment without much hassle due to the fact that most of the Jeepney's weaponry are all light melee weapons anyway; and from now on that's what the crew plans to do for the rest of the tournamnet.

"Remember what I told you," Patrick said to Alvin, "just to play on the safe side, do NOT use Wild Flails twice this time around. You might want to save some juice for the maces, should you decide to use it."

"OK." was Al's stoic response. Then he asked Hannah, "So what should I watch out for concerning this guy?"

"Well, for starters, those huge axes. Yes, you can probably block them with your maces or the flails. But I wouldn't risk being on the defensive; the opponent will just wear you down if you keep blocking. You have the speed and mobility advantage his time."

"Alright. Going!" Al walks into the night scene, full of lights. He walks into the center of the arena, pistol and the pair of flails on both hands, and signals the referee that he is ready.

"Watch out for those hatchets! They will kill you!" Hannah shouted from a distance. Al just rolls his eyes.

----------------------------------------
ready!
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The Neo Italian judge had perched himself on top of what was once a major casino along the street. This would no doubt not be a permanent spot from which to call the match as the building had high potential to be destroyed during the match. Nonetheless he shouted "GUNDAM FIGHT... RRRREADY... GO!"
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At the signal of the referee, Neo-Philippines' Round Two begins!

Alvin started running towards the opponent. With the pistol in his right hand he fired 10 rapid-fire shots; 5 aimed for its head and 5 at the bazooka it is holding. In quick succession, he quickly put his gun in its holster; that was it for that weapon. Now with the other hand free, he uses it to swing the flails, still charging at the Hatchet Gundam...
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Sam dodges the Hatchet Gundam out of the way of the shots grunting as he lands on his side, nodding his head to fire the vulcans off in a sustained burst at the Jeepney, getting up Sam pops off a shot from his bazooka to make the Jeepney duck and moves behind an abandonded hotel, hoping to get in closer to the other Gundam.
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There it is. The shot that Al was waiting for.

He starts to get ready for the incoming shell. With some force he swings his flail at the shell.

A loud noise was heard---he had deflected the said shot, and sent it exploding in some castle-looking building. But the sheer momentum of the projectile and the flails' free-form nature had Al's balance thrown off. "Ggh," Al grunted as he hid behind a hotel. Guess I underestimated that one.

His sensors indicate that the Hatchet Gundam is directly on the opposite side of the building. Thinking quickly, Al uses his jump thrusters to get above the building. He sees the Hatchet Gundam, sensors locking, and starts to shower it with vulcan guns.
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Sam yelped as he was peppered with vulcan rounds, stumbling away he fires off a bazooka round into the base of the building the Jeepney was standing on following up with whipping at the enemy Gundam with his free arms' heat chain, "Come on reach it!!!!!!!!!!!!!"
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The Hatchet Gundam fires a round the base of the building, promptly shaking its foundation. After that, Al's enemy launches heat chain, causing him to bounce back where he came from, at the bottom.

With the skyscraper crumbling, Al moves on to hide into the adjacent building, where he sees a parking lot on it, with some old cars and motorcycles. Using his hands, he grabbs three(!) motorcycles and walks out back in the open Las Vegas Boulevard.

Catch this, he throws the three motorcycles in the Hatchet's directions while running forward the Hatchet, following it up by hitting said bikes with his beam flails' mini beam waves. The effect is three high-velocity fireballs going at his enemy.
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Sam does a turning side-step around two of the three fireballs but gets hit squarely by the third one, knocking him back nearly 20 meters and trashing his bazooka, "Nice strategy Neo-Philippines." Sam says as he tosses his Bazooka in favor of both of his heat hatchets, which he promptly attached to his chains and launches out in successive blows to throw the Jeepney into a defensive posture.
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Afer having successfully destroyed the Hatchet's Bazooka, it pulls out its (probably) preferred weapon, the heat hatchets. Alvin's superb blocking skills should be once again useful.

He dodges the first hatchet to come in, and swings the flails on the second hatchet. While having hit the weapon and take it to another direction, it came with a price---the link of the flails snapped, tossing the other half into the grandstand (and of course blocked by the forcefield for the safety of the fans.)

"Gah!" Al spouts in disgust. The other half is well beyond their fighting area; he quickly switches to the maces (much to the delight of Neo-Philippines' fans) and holsters whats left of the flail. To buy time, he goes around the next building to ambush the hatchet from the side.

"Well, at least you gave them a good show with the motorcycle thing." Hannah sarcastically says.
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Sam cursed as the first throw missed but was pleased as the second took out the Jeepney's flail, delfecting away from it's intended target as it did so, "Nice, now for the rest of that suit." Sam quickly retrieved his hatchets and detached the chains.

The Neo Sweden Fans were watching with mild enthusiasm as Sam stalked through the Las Vegas Strip, he was doing much better in this match thanin his last one but he still didn't have a clear advantage yet, since the Jeepney refused to close for the real fun.
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Hey, since it worked before, I can do it again, right? Maybe. Might as well. That was what Al was thinking when he grabs a couple of more vehicles in the said parking lot. His sensors indicate that the Hatchet Gundam is just sneaking right around the corner, so he tries to beat the target to the corner and hurls two more bikes, but this time he does it up in the air.

Once it went back down to the optimal level he swings his two maces, effectively hitting both and sending them straight at the Hatchet (no balls o' fire this time, not until it hits something). Due to the maces' more rigid nature they are more accurate and faster than the previous hurl-a-bike actions.

The Jeepney closes in right after this action, the two maces in tight grip.
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Sam rounded the corner right as one of the bikes hit it, causing a small cloud of dust and flame, the other impacted on Sam's left shoulder in a gout of flames, making him wince in pain as his suit crackled in that area, regaining his composure quickly he saw the Jeepney closing, "Awww you wanna play, well let's play." Sam activated his heat hatchets and fired his vulcans, following up with a powerful four slash combo.
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Al continues his charge while noting the bikes are the best thing to happen to him so far. After scoring another hit, the Hatchet Gundam open fires with vulcan guns. To Al, it feels like little rocks or seeds being pelted at him at high velocity, but it shakes him a little bit, much to Hannah's dismay. Come on guy, the Jeepney is made to ignore those kind of attacks! Hannah thought.

Al's charge was somewhat slowed, when he sees the Hatchet up in his face with those weapons of his coming at him. Quickly, Al matches the hatchets' heat with the maces' beam emitter. Al tries to avoid the first two, and does so, and parries the next two. Knowing he's going to lose in a strength battle in a lock situation like this, he quickly kicks about 3 to 5 MS lengths, and charges again. This time, Al initiates the offensive; right offensive mace positioned for a very low swing (aimed below Hatchet's thigh) and the left mace is held up high with strong grip.
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(so basically a diagonal cross slash?)

Sam growls fiercely as his attacks fail and his opponent is able to widen the gap between them again, "Damn it, I need to slow him down some how, Mathais what do you think?" The mechanic begins to respond just as the Jeepney bolts in for an attack of it's own, seeing the low shot coming and knowing he's unable to simply block it, Sam fires his thrusters and jumps back to avoid possibly losing his leg.

Upon a dozen or so meters away Sam again attached his hatchets to thier chains and activated them, setting the retrieval motor for full speed (around the same speed as Altron for retrieval) he launched out a pair of attacks aimed for the Jeepney's shoulders.
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Al continued his fierce charge with his Jeepney, when he sees the Hatchet back off. "Good. More time to accelerate!" Al says. To be honest, Hannah was a bit relieved with his voice, as she believes one needs to have the 'swagger' to advance up in the standings.

In quick succession Al sees the Hatchet fix up another Hatchet-in-a-string attack. He sees it coming. With his left mace held up strongly, he again successfully parries he first hatchet-no off-balanceness this time around. As he prepare for the second Hatchet, there is no way, Al concludes, that he can block that one and actually pull of a decent attack. All that indecisiveness, however, led him to be unsuccessful to block the second one.

With a split second to dodge, The Hatchet goes smack into Jeepney's left shoulder. Thankfully it wasn't the 100% blade that hit (it was at an angle, thanks to Al's late dodging.) Nevertheless, it sends the Jeepney spinning towards the left of the opponent. Mid-air, Al regains his composure and sees the Hatchet Gundam's open back. Using his spin's momentum, he goes straight into an open slash in the backpack area. "YAAAH!" Al has no time to look at the results however, so he hides again behind the fake Arabian-style casino.

"Are you all right?" Hannah screams into the radio.

"I'm... ok." was Al's reply. He checks the Jeepney's status.... Left shoulder armor damaged; Left shoulder mechanism still 100% functional. Look's pretty bad, but it still works. ggh, Al thinks as he test-moves his shoulder around.

"Ok, for a shoulder that's not internally damaged it sure hurts like hell," AL comments. Al makes no further move for now, just to let the pain subside for a bit.
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(you were still a ways away from me, so wouldn't that have been more of a thrown attack than a slash? just curious)

Sam whooped in classic Juggalo style as his hatchet strike paydirt on the Jeepney's left shoulder armor, digging in slightly before glancing off and flying away wildly only to be retrieved quickly on it's chain. The it sent the Jeepney spinning to the left of the Hatchet's position.

"Bout damn time I did some damage." But Sam didn't have time to revel in his score as the now spinning Jeepney launched an attack for the Hatchet's backpack, it landed oddly, taking the left set of thruster nozzles out and causing a small explosion from the fuel that had been in the lines before the emergency cut off system kicked in, Sam howled in pain as his MT suit flared where the stirke had been made, sending waves of pain throughout Sam's body, checking his systems he found that he ws no short half his thrusters, "Damn that was one thing I didn't need right now."

Sam breathed heavily as he made towards the structure where he'd last seen the Jeepney, deciding to stop messing around Sam racks both of his hatchets in favor of his large timber axe, attaching the weapon to his right heat chain, Sam begins to spin the axe above his head, as it gains speed he brings the devastating attack down to a level point and begins to raize everything around him in order to flush out his quarry and to create as much debris as he could. (hehe worlds biggest weed wacker 8) )
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At the moment, it seemed a bit too tranquil on Al's spot. His concerned coach talks to him again. "Pain going away now?"

"Yeah, a little bit. Still stings though," Al comments. "What's the status on Hatchet Gundam? Did I do some good damage?"

"Actually, I think you had a lucky shot at its thrusters," Hannah replies. Al winces a bit at this. Lucky? You kidding me woman? That's pure skills! Al playfully thinks.

His train of thought gets interrupted, however, when his sensors started blaring, and he can feel the draft change abnormally. then, his little cove collapses. Immediately Jeepney runs back towards the boulevard to see the Hatchet Gundam (which from Al's perspective looked fine) swinging some huge... thing around and leveling anything near. He faces the opponent, two maces gripped tightly, and watches the Hatchet Gundam make his next move. He would have to be quick; as that thing still would hurt like heck, even considering Jeepney's relatively thick armor.
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Debris from the collapsing hotels fell everywhere around Sam as he continued to use the Clear Cut attack, littering the battlefield.

After a minute and a half of spinning Sam retracted the chain to kill the centrifical force, stopping to to face the Jeepney, knowing that te large axe was too ungainly for combat against the other Gundam, Sam planted it's head into the pavement and drew his right heat hatchet and left beam knife, which he held upside down, squaring off against the Jeepney.
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