Beam saber is suitable for fast slashing application. It is much easier to wield than a heavy sword (or heavy sword with beam blade). Thus, beam saber is very suitable for close combat.
Strike Noir & Blitz of Gundam SEED/Stargazer are optimized for close combat purpose. My question is:
1. why Strike Noir lack of beam saber; instead it is equipped with heavy sword with beam blade, which not really suitable for quick slashing/stabbing.
2. Blitz, it have a beam saber, but it is integrated with the Trikeros offensive/defensive shield, thus limiting its movement.
Against another close combat MS wielding beam saber with hand, Strike Noir or Blitz may be at disadvantage. So, what is your opinion on this?
note: Justice and Duel is a good example of close combat MS - able to wield beam saber freely and deadly.
Strike Noir & Blitz: beam saber for close combat?
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Strike Noir & Blitz: beam saber for close combat?
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Re: Strike Noir & Blitz: beam saber for close combat?
Dunno about the Strike Noir, but the Blitz having a beam saber is mostly to complete the "Tri" of the Trikeros as well as being more of a last resort-type of weapon in case it gets discovered and attacked.
Many MS from any universe have beam sabers, even though they weren't really MEANT for it, as for quick, last resort weaponry to defend themselves with. Like many Sniper MS tend to have one in case enemy MS get in too close to snipe from a distance. (like the GM Sniper Custom and GM Sniper II)
Also, as mentioned, it's not like you MUST have a beam saber for close combat. Sometimes, just short-ranged weaponry can work like the beam spray gun of GMs or beam pistols and such. And look at the Sword Strike and the Sword Impulse. Melee-oriented MS, but no beam sabers there. Just knives, beam boomerangs and ASSs. While the beam boomerangs can be used as small blades, they're no beam saber.
Many MS from any universe have beam sabers, even though they weren't really MEANT for it, as for quick, last resort weaponry to defend themselves with. Like many Sniper MS tend to have one in case enemy MS get in too close to snipe from a distance. (like the GM Sniper Custom and GM Sniper II)
Also, as mentioned, it's not like you MUST have a beam saber for close combat. Sometimes, just short-ranged weaponry can work like the beam spray gun of GMs or beam pistols and such. And look at the Sword Strike and the Sword Impulse. Melee-oriented MS, but no beam sabers there. Just knives, beam boomerangs and ASSs. While the beam boomerangs can be used as small blades, they're no beam saber.
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I don't see how having your beam saber and shield integrated into a single weapon is a tactical shortcoming.
Also, I'm pretty sure the Trikeros beam saber can be detached and carried in Blit'z left hand. We never actually saw it done, but it certainly appears to be the same model of saber as the ones on Aile Strike and Duel.
Also, I'm pretty sure the Trikeros beam saber can be detached and carried in Blit'z left hand. We never actually saw it done, but it certainly appears to be the same model of saber as the ones on Aile Strike and Duel.
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And even if it couldn't...what seems like a drop in free movement is made up for in surprise. Sort of like shields with beam cannons built into them. You most likely wouldn't expect a defensive weapon to suddenly sprout an offensive-use weapon out of the tip.
"I'll show you that a superior mobile suit has its limits when it goes up against a superior pilot!" - Char Aznable, The Red Comet
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Some facts to consider:
1. Aegis, a commander unit MS, do not have handheld beam saber. But having 4-beam blades on each arms & legs compensate it
2. Destiny as an all-range multi-purpose MS have boomerangs which can double as a short beam saber. At least it have beam sabers in case the large ASSword fail. I wonder why Shinn did not use it often. Wielding the short beam saber should be much easier...
1. Aegis, a commander unit MS, do not have handheld beam saber. But having 4-beam blades on each arms & legs compensate it
2. Destiny as an all-range multi-purpose MS have boomerangs which can double as a short beam saber. At least it have beam sabers in case the large ASSword fail. I wonder why Shinn did not use it often. Wielding the short beam saber should be much easier...
exxecutor000... zero zero zero
Short?
Destiny's boomerangs doubled as full-sized beam sabers. The blades are just as long as those of normal beam sabers.
But the reason Shinn didn't use them in that role was that every time his anti-ship sword was unavailable, he'd already had the boomerangs destroyed by Kira or Athrun's stock footage.
Destiny's boomerangs doubled as full-sized beam sabers. The blades are just as long as those of normal beam sabers.
But the reason Shinn didn't use them in that role was that every time his anti-ship sword was unavailable, he'd already had the boomerangs destroyed by Kira or Athrun's stock footage.
For short beam sabers those saberangs on Destiny aren't very short. They seem to scale to the same length as a normal saber.
As for why the Noir has ASS...just because beam sabers are ideal for close combat doesn't mean they are the only weapons ideal for close combat. Different people, different weapons, different styles. How good a weapon is for certain situations will depend on these factors as well. What matters was Sven could wield his ASS effectively and was well professed in their use. Also, the speed itself is dependent on many factors, including how strong the arms of the suit were.
EDIT: Red got to the saberang thing before me haha...
As for why the Noir has ASS...just because beam sabers are ideal for close combat doesn't mean they are the only weapons ideal for close combat. Different people, different weapons, different styles. How good a weapon is for certain situations will depend on these factors as well. What matters was Sven could wield his ASS effectively and was well professed in their use. Also, the speed itself is dependent on many factors, including how strong the arms of the suit were.
EDIT: Red got to the saberang thing before me haha...
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Destiny does use its boomerangs as sabers once or twice (and likely using the same stock animation) against INfinite Justice at Orb and in space.
In any case, I agree with the Strike Noir's pistols being its main close-mid range weapon, as they did replace the usual Strike mold knives on the Strike E's frame.
In any case, I agree with the Strike Noir's pistols being its main close-mid range weapon, as they did replace the usual Strike mold knives on the Strike E's frame.
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I believe he means that unlike other more traditionally-equipped MS (shield in left hand, melee weapon in right hand), Blitz is only capable of either blocking or attacking at any given time. For say, the Duel, it could block a enemy MS melee attack with it's shield, while simultaneously attacking with it's own beam sabre. We've all seen the cell animation of two CE Gundams blocking with their shields and attacking each other with their melee weapons, right?Red XIV wrote:I don't see how having your beam saber and shield integrated into a single weapon is a tactical shortcoming.
Also, I'm pretty sure the Trikeros beam saber can be detached and carried in Blit'z left hand. We never actually saw it done, but it certainly appears to be the same model of saber as the ones on Aile Strike and Duel.
gp=pc----c>--- %%
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bazooka | shell | explosion
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bazooka | shell | explosion
id would definitely be logical to have the beam saber detach on the trikeros especially some type of quick release method so it could quickly parry a melee weapon attack after defending itself. orrr maybe...um does the rocket anchor have a beam within its 3 claws?
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Thing is, it's not meant to be parrying any attacks or going into face to face combat. It's built for stelth missions, and in fact, the only time in SEED when you see Nicol using it as it's meant to be used is when it knocked out the Umbrela of Artemis. Of course right afterwards he went onto a 1v1 duel with the Sword Strike.
I never thought that to be a good design anyway, losing the right arm was what killed it in the end. Eh.. and an anti-ship sword >>
When it comes to the Strike Noir, those swords are pretty swift, and it doesn't need to have a large beam edge since they're so sharp (not like it's designed to counter PS equipped mobile weapons in particular anyway).
I never thought that to be a good design anyway, losing the right arm was what killed it in the end. Eh.. and an anti-ship sword >>
When it comes to the Strike Noir, those swords are pretty swift, and it doesn't need to have a large beam edge since they're so sharp (not like it's designed to counter PS equipped mobile weapons in particular anyway).
Tossing it wouldn't do much, without being propelled by its rocket the dart wouldn't have enough force behind it to damage the Strike. And since Nicol was always being made fun of by Yzak and Dearka, it's safe to say that he probably doesn't have much tactical sense (he is said to be a Coward many times by the two).
True, but with PS the lance-dart probably wouldn't have done anything anyway.
Personally I thing we saw in Stargazer that Sven can use them for tasks that a normal beam sabre couldn't do, "throwing into things to create a deadly obstacle for an object of great momentum."
I don't see the need for beam sabres in these cases, the weapons work fine as they are, and doesn't the Strike Noir mount beam guns on the handles?
Personally I thing we saw in Stargazer that Sven can use them for tasks that a normal beam sabre couldn't do, "throwing into things to create a deadly obstacle for an object of great momentum."
I don't see the need for beam sabres in these cases, the weapons work fine as they are, and doesn't the Strike Noir mount beam guns on the handles?
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