For Duel GAT X-102 Assaultshroud and Buster GAT X-103, how many missiles do they actually carry per reload?
For example: Duel have 5-barrel missile pod; does that mean it can only carry a maximum of 5-missiles only per reload?
Duel Assaultshroud & Buster: Number of Missiles?
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Duel Assaultshroud & Buster: Number of Missiles?
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- Nightwing03
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- Nightwing03
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Can't say about the Duel but at least the Buster unloads a swarm more than once without any visible chance to reload in between. So they have more than one go per barrel, I assume. That has bothered me at times as well, but I decided it would be best not to let such a small detail bother me. Lord knows there are worse inconsistencies in CE.
-We will not be caught by surprise!
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*Almost everyone I've killed uttered similar last words.
-Then I am glad once again that you are on my side.
*They've often said that too.
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From your above replies, now it is logical to have more than 1-set of missiles for each pod.
Having more than 1-set of missiles is necessary especially for Buster as it is the only alternative weapons other than those two main cannons. Missiles also add extra firepower for Buster, thus make it more feasible as artillery support MS.
Thanx for your replies
Having more than 1-set of missiles is necessary especially for Buster as it is the only alternative weapons other than those two main cannons. Missiles also add extra firepower for Buster, thus make it more feasible as artillery support MS.
Thanx for your replies
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only way i see if the buster using it as a bat is if it damages itself by ripping them off the support holsters, they have always been attatched like that, even when the duel used the combined hyper cannon against the raider at the battle of yachin due (how ever thats spelled)
is a dunce with online stuff but can build anything mechanical