"azrael" and "Seto Kaiba" - I know perfectly well what a "modular system" and how it differs from the transformation ... and once the discussion moved away from the topic, then try again to explain what was meant by this example
Incidentally, not all robots are huge, and enough of those machines, which is lower than 10 meters
In the first case there is a "Full Metal Panic!", Where the engineers were challenged to adapt mecha for landing from the air and from the water. Instead of designing a transformer, they have created a simple system of interchangeable modules that allow to solve the problem and with minimal costs.
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All content and happy
In the second case there is a "Heavy Gear", where the troops are perfectly balanced in terms of the interaction of infantry / tanks / mek / and aviation. In addition, all armored vehicles on the same technological level with mecha, mecha also have built-in wheel in legs. However, there are present "Hussar" and "Jerboa", transforming into the tank and motorcycle, respectively. This interesting and beautiful machines, but, when the above conditions, the need for transforming units is simply no...
So, suppose that we have a world like "Front Mission", where all armored vehicles on the same technological level with mecha, mek have a modular system and can be easily adapted, etc.
What role it can play in transformers?
I believe that if they are not suitable for the practice of open conflict, it is possible to use their ability modified for reconnaissance and sabotage - such as a six-meter mek can be transformed into a small van
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